tech

Psymbolic providing realtime visual workshops and performances at Krannert Art Museum


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psymbolic visuals's picture

Realtime Visual Workshop + Sudden Sound Concert
Thursday, March 10, 2011 :: FREE
Krannert Art Museum - East Gallery
500 East Peabody Drive, Champaign, IL

1-5pm :: Drop-In Workshops :: Realtime Visual Performance with Psymbolic

This interactive, hands-on workshop will provide a tour through the art of creating motion graphics for realtime performance using various timeline, code based and node based technology. Drop in to learn how to edit, composite, encode, and program visual content for concerts and live performances. Contact Psymbolic to receive relative software links and tutorials.

7:30-9:30pm :: Sudden Sound Concert w/ Rozanne Levine and Chakra Tuning plus Ferrocene3, featuring Live Interactive Visual Performances by Psymbolic & ROOKtv

Chakra Tuning is an East Coast-based extended clarinet ensemble led by Rozanne Levine (clarinets, bamboo flute), with acclaimed composers/bandleaders Mark Whitecage (saxophone, clarinet), Perry Robinson (clarinets), and Rosi Hertlein (violin, voice). Chakra Tuning will perform with custom collaborative visual environments by Psymbolic and in collaboration with Urbana-based improvising ensemble Ferrocene3.

PSYMBOLIC >> This catalytic duo (Julee & Troy) are Audio / Visual Event Engineers that create Live Interactive Visual Environments in which they project evolving expression through their video compositions and the realtime surrounding spectacles. Psymbolic always aims to provide a customized thematic performance with synchronous moments of meaning and inspiration.

Psymbolic's theme orientated visuals are composed of customized video modules, in which they have been personally creating and producing by means of animation, compositing and programming since 99. During a live performance they use customized code-based and node-based visual software along with hardware to synch video loops, camera inputs and effects to the mood of the momentous music.

 



MGFest 2010 Chicago :: Idea, Brand and Artistic Provocateurs


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mason dixon's picture

Written by John Patterson
President at Hollywood Farms, Owner at Influence Ecology, Founder & President at Chicago Convergence

Seeking "Idea Sponsors," is how Mason Dixon, co-director of the Motion Graphics Festival differentiated the 2010 event. In it's fifth year, MGFest is known nationally as the "premier creative conference for motion design, visual effects, sound design and interface technology."


Chicagoans Mason Dixon and MGFest Directors Julee Wood and Troy Milstead (thru their Audio/Video event engineering company Psymbolic) have been a major source of creativity, not only here, but have produced the festival in Austin, Atlanta, Boston, Chicago, Orlando, Washington DC and this year, Philadelphia and San Francisco.

What is so unique about the festival is that, although it's focus is motion design, the experience is about discovery, interactivity, education and creativity. "Creativity happens, not in the convention centers and hotel ballrooms, but in the little nooks and dark spaces," says Mason. This art is "not about presenting something, the way television talks to you, but it is very interactive, more of a dialog; a way that people can engage motion design... and the way motion design engages people."

With official plans to be unveiled this month (unique sessions, labs, imagination college, receptions, community pavilion, networking and press opportunities, entertainment & art parties, art directors features, meet-the-team discussions and unconference discussions), MGFest, which used an invented currency (designed by Shepard Fairey the OBEY Giant) for their 2009 circuit, are always experimenting; not just with content - but with the event's very structural nature.

For example, 2010 will see "Artists as Curators," says Dixon, "Chicago has many internationally renown artists... not always known or celebrated here; hidden talents that will provide their unique vision," Dixon claims. The intent is that Artists as Curators will allow the entire experience to unfold organically by all those that participate; in essence every participant becomes an artistic collaborateur. A shorter event than in previous years, MGFest Chicago 2010 is five days packed with potency and promises "an unprecedented degree of event integration."

As with anything cutting edge, "most larger brands don't understand how to plug into the festival because it doesn't fit the traditional model," says Milstead. "We definitely have a menu of ways for large sponsors to benefit from the event, but we also seek their own ingenuity." With participation online and through live events, MGFest connects artists, participants, curators and sponsors not just locally, but across screening events in over 30 cities nationwide; most large-scale metropolitan areas are included providing an artistic experience that falls somewhere between Burning Man, Lollapalooza and Chat Roulette. The festival audience is immense and provides the rich creative soup that fosters the evolution of artistic expression in a digital age.

Psymbolic, also a multimedia label "represents a select roster of audio, visual and multimedia artists available for bookings and commissions worldwide." Julee, Troy and Mason are not only intellects of artistic merit (their experimentation likened to a digital/graphic Bauhaus), but have woven their business into a ever-expanding artist, client, and brand fusion that tests the limits of motion design and artistic experience.

MGFest 2010 Chicago :: September 15-19

For more information on MGFest 2010
For more information on Psymbolic's clients and services

 



The Flashbulb - Improvised MIDI Guitar


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the flashbulb's picture

While attempting to write up an accurate description of my live performances to various promoters, my booking agency and myself thought it'd be fun to simply make a demonstration video.


Improvised MIDI Guitar from The Flashbulb

Music: http://www.BennJordan.com
Booking: http://www.Psymbolic.com

After converting my rehearsal room into a poor-man's film studio, I decided that I might as well use some sleek cameras and make a psuedo-music video for a song that hasn't been recorded yet. I hope you enjoy the results!

**Note: I do not endorse the gear, brands, or products used in this video. Some of them even suck. :) **



Creating Unique Event Experiences


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psymbolic visuals's picture

Written by Jameson Wallace
Professor, School of the Art Institute of Chicago

Advertisers designing retail spaces have coined the term "Experience Design" to describe the full coordination of the digital technology used in the store.

Event producers on the other hand create temporary versions of these designed experiences, and with the proliferation of digital devices into nearly every area of our lives, those that produce large-scale multimedia events are increasingly looking to new emerging media forms to enhance the excitement of participants.

Event producers like Psymbolic's Troy Milstead and Julee Wood orchestrate mediums such as music, video, lighting, digital kiosks, flat panel televisions, mobile devices, camera crews, actors, interior decorating, installations, sculptures and web-enabled interactive custom devices.

"As artists, we strive to create something that engages an audience and captures their imagination without distracting them from the social environment around them." Troy explains.

In 2008 for the first time, the Chicago Convention & Tourism Bureau integrated live video projection and new media elements into their annual Burnham Bash by working with Psymbolic. This annual event is a gathering of approximately 1,000 of Chicago’s top industry professionals and decision makers as well as distinguished representatives from government, non-profits, civic organizations and the media.

In follow up to the gala, creative director, Rani Woolpert expressed, "Psymbolic mixed a gorgeous canvas of imagery that played out beautifully in the space. I loved the montages of four images at a time. They were like master canvases. Combined with the lighting, the video canvases you created put guests into a rich landscape of color and a celebration of Chicago as a beautiful city. The space seemed to inspire people."

Rani continued, "I spoke with at least two individuals who have produced events in the Navy Pier's Grand Ballroom who said they had never seen it look like that. I wish you could have seen the look in the eyes of the person I was talking with, who is the president of one of the leading destination management companies in the city. He was just in love with the room. You get the idea. I am still living in the painting, and it is beautiful. Thank you for your professionalism and aesthetic sensibilities. I am so glad you were available for this event! To many more!!!"

Another event being an award ceremony put on by 40 North | 88 West - Champaign County's Arts Council presents the ACE Awards for recognition in Arts, Culture and Entertainment given out annually during the National Arts & Humanities Month.

In 2008, 40 North called upon Psymbolic to create an effective way to capture, display and visually communicate the award ceremony. What was being awarded, the meaning of the award, and the background information about the award winner was visually delivered to multiple rooms of the venue uniting the entire audience. Following the award ceremony, Psymbolic performed again during the after party showing real time visuals coordinated to live performances and diverse music.

In follow up to the award ceremony, director of operations, Steven Bentz expressed, "I want to thank Psymbolic again for the outstanding efforts surrounding last week’s 40 North ACE Awards. Your video elements helped make this year’s ceremony a complete success and something that people around the community are still commenting on." The Champaign News-Gazette, in one of their two follow-up articles praised the "glitzy" production values at the event.

Steven continued, "[Psymbolic's] excellent pre-production and live execution gave the ACE Awards a much greater impact for people attending the event, and we can’t thank you enough for your support. With your help, 2008 was the smoothest, most effective ACE Award presentation yet."

Psymbolic has been invited to design the experiences of both events again this year.

With the ever increasing speed of computer processors and mobile devices, these technologies offer a bold new palette of options for event architects.

"We're living in a time where computers are finally fast enough to be used for high-resolution realtime visual performance." commented Troy. "There's nothing quite like the feeling of introducing something new and witnessing the amazement. The art and challenge is to create visual environments that synchronize with the mood of the moment."

Psymbolic started out as an artist name for Julee & Troy (soon to be renamed V-DUO) and over the past decade Psymbolic has evolved into a Multimedia Label representing a select roster of audio, visual and multimedia artists that go above and beyond to create memorable events.

You can learn more about these newest changes in multimedia event production at Psymbolic's nationally touring Motion Graphics Festival. The Festival offers educational workshops on many of the technologies used to create unique event experiences in addition to showcasing the explosive artists and creators that develop them.



Designing Experiences


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troy's picture

Experience Design (XD) is the practice of designing products, processes, services, events, and environments with a focus placed on the quality of the user experience and culturally relevant solutions, with less emphasis placed on increasing and improving functionality of the design.

Experience Design requires a cross-discipline perspective that considers multiple aspects of the brand/business/environment/experience and seeks to develop the experience of a product, service, or event along any or all of the following dimensions:

* Duration (Initiation, Immersion, Conclusion, and Continuation)
* Intensity (Reflex, Habit, Engagement)
* Breadth (Products, Services, Brands, Nomenclatures, Channels/Environment/Promotion, and Price)
* Interaction (Passive < > Active < > Interactive)
* Triggers (All Human Senses, Concepts, and Symbols)
* Significance (Meaning, Status, Emotion, Price, and Function)

The more in-depth and consistently an event is developed across
these dimensions, the more responsive an offering is to a
participants needs and desires.



███{ (◣◢) }███ Dr. MD’s Tech Injection


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mason dixon's picture

David Lobser
Visiting Artist at Harvard VES this year:
http://www.dlobser.com/

Flash CS4 Distributable at Desktop Application with AIR:
http://www.adobe.com/products/air/

PDF can now contain data-driven content
designed for the financial industry, not artists:
http://www.adobe.com/products/livecycle/

Microsoft designs collaborative computing, multi-touch surface:
http://www.microsoft.com/surface/

Augmented Reality & Artware come to iPhone:
http://www.createdigitalmotion.com/2009/06/03/augmented-reality-coming-to-the-iphone-platform-and-other-mobiles/
http://www.createdigitalmotion.com/2009/06/02/philia-01-beautiful-audiovisual-art-app-for-iphone-made-with-open-source-openframeworks/

Jodi still holdin it down with:
http://www.globalmove.us/

Lumen Eclipse’s New Psychedelia Show:
http://www.lumeneclipse.com/

thirteen23’s Twitter App:
http://www.thirteen23.com/experiences/desktop/blu/

My two current favorite websites:
http://mgfest.com/09/Online/?link=434
http://mgfest.com/09/Online/?link=433

Anyone got a top-10 movies list?

███{ Ϛ╠╣║└└iŊ.. ĩ̮̮̾ҋ..tϞع ..Ʊҋi^≡®§e }███



Making Music Remotely


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kilowatts's picture

I recently did an interview with Open Labs about the art of making electronic music remotely.






As technology continues to make strides, more and more artists are finding themselves left alone in their studios; while endless piles of gadgets replace people, and become an artist's sole source of inspiration. Where there were once groups of artists discussing the levels on the bass line, there are now lonely sound engineers, pushing buttons and sliding faders. But it doesn't have to be so solitary. Working remotely, while not a new phenomenon, is becoming progressively easier and producing better quality music. Although the set-up isn't always ideal, it creates the opportunity for musicians to work together—with people, equipment, time and even talent they may not otherwise have access to.

To further the idea of a collective aloneness, Jamie Watts, who appropriately goes by the DJ name KiloWatts, points out an intensely interactive and collective piece of music. “Perhaps the most extreme example of musicians working remotely would be the Soulseek One Second Massacre, aptly titled, 'Sloppy Seconds,'” says Jamie. This musical collage is a collection of one-second sound bytes, each created by a lone artist, tacked on to the existing project, and forwarded to more than 500 artists over two years. The result is a 9-minute sonic patchwork. As Jamie describes it, “The result sounds something like a bunch of monkeys pushing buttons, but it's interesting how certain segments develop, especially in the segments where the rhythm is done at 120 bpm, which fills one second evenly.”

Jamie, who was a part of the “Sloppy Seconds” project, met his recording partner, Peter Van Ewijk, just once, and long after initiating their own remote recording process. The US-Germany relationship started via the file-sharing program Soulseek. Jamie says, “He sent me some guitar and vocal ideas he was working on, and I added my production to the mix.” It seemed like an easy enough orchestration between the two familiar studios but when they got together for the first time in person, at the Lab30 festival in Augsburg, Germany, the duo only had two days to practice a live set they'd spent a year building, seemingly effortlessly.

Four years later, Jamie and Peter got together for a second album. Jamie says, “The second album was more involved, so there was a lot more creativity going back and forth for each track: re-recording things, adding things, changing things. Doing the two albums like this was fun, but if we decide to do another one, I would want to create it in person together.” Headed in different musical directions, the second album was harder to control. “Because of the limitations of being in different places ... it's almost like the process is a 3rd collaborator. Ideas can change drastically during the time it takes for a project to transfer, or when the other guy gets around to working on it.” This can be good in situations where it allows the project to grow into something new, but it can also be frustrating because it is impossible to be in the same room, bouncing ideas off each other.

Providing a valuable insight, Jamie adds, “Working remotely helps with scheduling differences, as each person can get to the song at their convenience. But the result sometimes can sound double-sided, as each person is solely in their own head during the creation process. With uploading and downloading time, it usually takes a lot longer to complete a track. I've found that when working in the same studio together, we can ... pull immediate inspiration from what we're both feeling in the moment.”

There are options, though, for a sort of “live remote” session, which is exactly what Jamie concluded is one of the best alternatives. “I'd love to see something that is real-time interactive,” Jamie says. “If you can imagine it ... software that allows for two users to interact with the same song file through TCPIP, and chat at the same time. You could be tweaking a synth while your partner's arranging a sequence.” More than the future of remote work, it's the present.

Nick O'Toole, who's used remote recording techniques to capture the sound of the Prague Orchestra, explained the intricate process of producing the sound monsoon in real time from his Southern California location. “We used my NeKo to run Protools and another source connect plugin to monitor the session. The tracks were actually being recorded in Prague. It works by having the plugin, which is RTAS/VST/AU capable, and has to be running on both ends. The plugins connect and you can send audio back and forth in real time.” This is an impressive process because it compensates for latency and carries a MIDI time code signal, so the two systems can be in sync for recording. “It's all done via IP and the Internet,” Nick says. “This plugin enables you to monitor and produce what is being recorded on the other end in real time.”

Nick continued, “[We were] streaming at MP3 compression in real time and set up a Mackie big knob for the feed so the talk back button would send our voice to ... the control room. We hear it as it happens, then make comments, ask for more horns etc.”

Live remote recording, or producing as in this case, is an awesome technological feat and alleviates a lot of the problems that musicians encounter when recording remotely, or live for that matter. Nick emphasizes this last point, saying, “The best part is you never have to get dressed.”

Between scheduling, living across the country, or not wanting to get dressed, remote recording has solved a lot of problems. For those who prefer the solitude of their audio lairs, remote recording is being social. At the same time, it's not for everyone. Just as Myspace is fun for a while, it's not face-to-face human interaction. And, as Jamie says, “At its worst, working remotely can turn you into a head case from lack of human interaction.”

Article by Tatiana Ryckman, Open Labs Staff Writer



A History of Tomorrow's Interfaces :: a talk by Mason Dixon


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mason dixon's picture

The Chicago Convergence just published Motion Graphics Festival Director, Mason Dixon's presentation on the Future of User Interface Design



hexagonal sequencer


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gift culture's picture

hexagonal sequencer, no doubt inspired by Elysium and reacTogon - cool stuff!



ninjam


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gift culture's picture

this looks interesting - ninjam

NINJAM is a program to allow people to make real music together via the Internet. Every participant can hear every other participant. Each user can also tweak their personal mix to his or her liking. NINJAM is cross-platform, with clients available for Mac OS X and Windows.